Level Progression | ||||
---|---|---|---|---|
← Desert Ambush | Temple of the Grail |
Number | 3-6 |
Game | LEGO Indiana Jones: The Original Adventures |
Universe | Indiana Jones |
Episode | The Last Crusade |
Chapter | 6 |
Playable Characters | Indiana Jones* Henry Jones* Brody* Sallah (Fez)* |
Unlockable Characters | Donovan* Grail Knight* |
True Adventurer Status | 80,000 |
Temple of the Grail is the eighteenth and final level from LEGO Indiana Jones: The Original Adventures. It is the sixth and final level of The Last Crusade.
Story[]
Indiana Jones, his father, Sallah and Brody make their way to the Canyon of the Crescent Moon where the Holy Grail is hidden. Henry is shot in half at the hands of Donovan, leaving Marcus to tend to him while Indiana and Sallah make their way through the puzzle challenges of the Canyon, having been forced to find the Grail in order to fix Henry. Upon finding the Holy Grail, Indiana encounters the Grail Knight, who has been guarding it and waiting for someone worthy to succeed him. Donovan tries to pick out the real Grail from a bunch of false ones, but chooses a fake Grail and fails the final Grail test, aging to death as a result. Indiana then takes the Grail, after a battle with the Grail Knight, and uses it to put Henry back together again. Elsa tries to steal the Grail from the temple, but invokes a curse in doing so, and falls into a deep chasm. Indiana, Henry, Sallah and Marcus leave the Grail behind to ride off into the sunset.
Walkthrough[]
Starting at the entrance to the temple, break some ropes off the trucks so no more enemies will spawn. After that switch to Sallah to dig up an item and break it to build some handholds, then switch to Henry or Brody to solve a puzzle that will raise a roof. Then solve another puzzle to reveal two levers and you will pull to open the door to the next area.
In the next area, break an item to excavate a red cube and take it to the left pillar. Then take a torch to light a bowl of fire and solve a puzzle that reveals a blue cube. Take it to the left pillar to go to the next area.
In the next area, you will be with Indy and Sallah. Indy will have a book to help you cross. Solve a puzzle so that some traps are activated and dodge them to cross, then dig some handholds to put them and help you cross. Use Indy's whip to lower a bridge and switch back to Sallah to dig out an item, then break it to build a plate and push a bridge to help you get across. Then push a mechanism to hide some spikes and reach a plate. Take it to a green pad and push it to go to the next area.
In the next area, use a vine to get across and solve a puzzle to reveal a wall with an item. Use the whip to grab an identical object to the previous one and take it with the other to reveal a key. Put it on the mechanism and turn the two keys to create a bridge and grab onto the handholds. Use the whip to cross a gap and build a grappling hook for Sallah to climb on, then switch to it to cut through an army of snakes and grab a torch to ward them off so Indy can cross. Then switch to Indy to hide some spikes and grab a blue cube that you will have to take to a platform. Pull a lever to move a platform and take it to the left pillar to open the door. Then jump to the platforms with green letters, writing "IEHOVAH" to go to the next area.
In the next area, go over two invisible bridges to reach a platform. Then use the whip to lower a bridge and take a box to a green pad to build a mechanism. Push it to reveal a sunbeam and open the door to the final area of the level. Then go over the last invisible bridges to go to the final area of the level.
In the final area of the level, take the one heart from the Grail Knight so he doesn't bother you. Then solve a puzzle to open a door and use the whip to cross to the other side. Be careful not to grab a gold cup and just grab the wooden one. Go to the altar with the wooden cup and take the water to finish the level.
Collectables[]
S means that the collectible can be obtained both in Story and in Free Play. F means the collectible can only be obtained in Free Play.
- Artifacts Treasures
- (S) Get on a horse to get a key and put it in the mechanism to free them, then use one to get to this artifact.
- (F) Use a Thuggee character to interact with a statue and reveal a destroyed item that you will need to rebuild to reveal this artifact.
- (F) Use a kid to reach a lever and pull to enter a special area, then jump onto a platform to release this artifact.
- (S) Located between some electric saws, with a careful jump you could get it without taking damage.
- (F) Use a character with a katana to destroy a rope and get this artifact.
- (F) Use a child to reach a mechanism and turn the key to reveal a ladder to reach the artifact.
- (F) Use a character with a wrench to repair a mechanism that will make handholds move and use a girl to reach this artifact.
- (F) Use a character with explosives to break some silver teeth and get this artifact.
- (S) Carry a torch and place it near a puzzle in order to solve it and get this artifact.
- (S) Use Indy to break a wooden floor and get this artifact.
- Invincibility Parcel
- (F) Use a character with explosives to destroy a truck that will reveal the mailbox, then dig up the parcel and place it in the mailbox.
Unlockables[]
The minikit model in this level is a Fake Holy Grail. In Barnett College you can buy Donovan and Grail Knight. In addition you would have the complete game and you can go to previous levels to play them in Free Play to get artifacts and parcels that you couldn't before and get missing True Adventurers. After collecting the Parcel, you can purchase Invincibility.
Data[]
Game | LEGO Indiana Jones: The Original Adventures |
---|---|
Start point | Entrance to the temple of the Grail |
Characters | Indiana Jones Henry Jones Brody Sallah (Fez) |
Length | Medium |
Unlocks |
Donovan Grail Knight |
Enemies to defeat | Enemy Soldier (Desert)* |
Bosses to defeat | Grail Knight |
Gallery[]
Trivia[]
- Darth Vader makes a cameo appearance as a shadow in the fourth scene of this level.