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Storm over Ryloth Innocents of Ryloth Liberty on Ryloth
Innocents of Ryloth
Innocents of Ryloth
Number AV-5
Game LEGO Star Wars III: The Clone Wars
Universe Star Wars
Episode Asajj Ventress
Chapter 5
Playable Characters Obi-Wan Kenobi*
Commander Cody*
Waxer*
Boil*
Playable Vehicles AT-AP Walker*
Unlockable Characters Captain Antilles (Classic)*
True Jedi Status 105,000

Innocents of Ryloth is the eighteenth level from LEGO Star Wars III: The Clone Wars. It is the fifth level of Asajj Ventress.

Opening Crawl[]

ASAJJ VENTRESS
Chapter 5
INNOCENTS OF RYLOTH
Thanks to the bravery and ingenuity
of Anakin Skywalker, the Separatist
blockade of Ryloth has been broken.
However, Separatist proton cannon
batteries on the planet's surface still
prevent the Republic army from
landing.
It falls to General Obi-Wan Kenobi to
clear these obstacles and create a
safe landing area for the liberating
clone army....

Story[]

Obi-Wan Kenobi and Commander Cody brief the Ghost Company on their mission, and although they must retake the city, they cannot destroy the Twi'leks' home and are only allowed to use blasters and droid poppers. When Wat Tambor notices the Acclamator assault ships arriving above, he orders the proton cannons below to attack them. After the Republic Gunship lands on a Gutkurr, Obi-Wan asks a clone to follow him, but is crushed by the Gutkurr the Republic Gunship had landed on. Upon opening a cave that would lead them to a secret passage, Gutkurrs leaves said cave and chases after Cody, Waxer, and Boil. An AT-AP Walker watches Waxer and Cody being chased by the Gutkurrs, only to fall afterwards. Using food to distract the Gutkurrs, the quartet manages to enter the cave and, passing through a secret passage, finally reach the place where seven Twi'leks are imprisoned. By destroying the silver AAT that imprisoned the Twi'leks, they recklessly mistreat the Separatist enemies. Seeing the Resolute arriving, and knowing that the Twi'leks exacted revenge, Wat Tambor becomes frustrated and attempts to exact revenge.

Walkthrough[]

Switch to Waxer and use his bazooka to destroy the silver pillars on the left. Then switch to Cody and order the soldiers to shoot the golden pillar on the right. Then destroy the orange stones blocking the twisted channels. You will see one of the soldiers throwing grenades next to the stone walls. Approach it with Obi-Wan and start maneuvering upwards. Once the charge gets there, it will explode and the enemies will be eliminated. Repeat the same maneuver on the other side. Then, use Cody's radio to order the soldiers to destroy the gold container in the middle of the place. Once you do that, build a cannon and destroy the stone wall in front of you using it and fight the enemies. Leave the cannon and head to the unlocked path, defeating the enemies on your way. You will soon reach a destroyed landing zone. So, use the nearby parts to rebuild the building. An AT-AP Walker will appear. Enter and advance, destroying enemies and the steel door. Take care of the enemies in the square and approach the blocked passage to the right of the door in the middle of the arena. Destroy the barrier and deal with the Probe Droid that will come out. Create an orange grab point from the remaining pieces and attach it to the door. Then head left and destroy the second barricade with a red mark. Eliminate another Probe Droid, assemble a grappling point from its fragments and use the trooper's hooks on both of them. This way you will open the door. After the cutscene, start fighting the Gutkurrs who will attack. Once you stun one of them, jump on its neck and approach one of the orange buttons on the ground surrounding the arena. If you can't see them, destroy the barriers with Waxer's bazooka. Keep repeating the maneuver by stunning the Gutkurr and stepping on the orange buttons until the door opens. Go through the open door to go to the next area.

In the next area, move forward and pull the lever to open the second cell on the left. Then continue forward and pull the lever on the left at the end of the hallway. Return to the previously opened cell and use the grappling hook of one of the troopers on both grappling points on the wall on the right. Once you reach the next cell, destroy the silver stones on the right with Waxer's bazooka. Then use Obi-Wan's lightsaber to create a hole in the wall on the right and use the Force to push the large brick. After pushing it towards the door, it will turn out that the floor has been damaged in two places. However, if you look to the right, you will see that two parts are missing next to the wall. Use the Force to place them on the purple points, push the brick to the end, jump on it with a soldier and use the Clone Trooper panel. Inside the next location, approach any of the cannons and continue attacking it until the crew abandons it. Then go in and start destroying the weapons on the hill in front of you. Repeat this maneuver on the other side of the canyon to destroy all three cannons. A silver AAT will come out from behind the wall. Cross its force field on foot and deactivate it by pulling the lever on the right behind the AAT. Then return to the cannon and fire the AAT using it. Once it's damaged, approach the blue symbol in front of it with Obi-Wan, stay there, and attack the AAT to end the level.

Collectables[]

S means that the collectible can be obtained both in Story and in Free Play. F means the collectible can only be obtained in Free Play.

  • Minikit Canisters
    1. (S) You will receive the first minikit for destroying the five pink flowers growing in the streets of the town.
      1. The first is east of the starting point.
      2. The second one northeast of the radar behind the stone wall.
      3. The third plant grows in the northeast corner of the large square.
      4. The fourth is on the left side, as soon as you enter the same square and the fifth a little further north.
    2. (S) The second minikit will appear after hitting five gray boxes with a red stripe.
      1. The first one is on the left side of the road, a little after the stone wall.
      2. The second is on the roof of the building on the left side, just before the iron gate.
      3. The third is also hidden on the roof of the building on the left, this time before the roadblock.
      4. The fourth box is in the northeast and the fifth in the northwest corner of the big square.
    3. (F) After destroying the stone wall, continue straight until you reach a radar on the road. To its right is a gray rectangle. Destroy it and you will find a protocol panel. Then use it as a protocol droid like C-3PO and enter the unlocked room. Inside the classroom, approach the purple whiteboard. Below you will find three gray bricks. Use the Force to place them in the purple rectangle so that a true equation is created. 3 points on the left, 2 in the middle and 6 on the right (3x2=6). Once you're done, a minikit will appear in the corner of the classroom.
    4. (F) The fourth minikit is rewarded for cleaning five chimneys.
      1. The first is on the roof of the building southeast of the radar. Use Sith Force on it and it will get cleaned. Use Jar Jar Binks' high-jump or the AT-AP Walker to reach the roof.
      2. The second chimney is in the building north of the first landing pad.
      3. The third is to the right of the last, on the other side of the road.
      4. Once again, go to the left side and head north. This way you should reach the fourth chimney.
      5. The fifth is northeast of the last, in a house just before the square. Clean it and collect the minikit.
    5. (F) In the square with a large door and silver barricades, switch to Jar Jar Binks or use the AT-AP Walker and jump to the roof of the building on the right. Go further north to reach a small bridge. Cross it to the other side and use a Bounty Hunter panel with a Bounty Hunter. That way you will open the nearby door with a minikit behind it.
    6. (S) You will receive the next one in the first cell on the left. Use the Force to quickly spin three red pipe fragments and the minikit you're looking for will appear.
    7. (S) A little further on you will find a lever in the hallway. Pull it and enter the open cell. On the north wall there will be two orange grab points. Pull them with a grappling hook character. Inside the next room, punch a hole in the wall and take out the box using the Force. You will find the seventh minikit where it was.
    8. (F) Return to the hallway, push down two plaques on the east wall and use the Force to place them on the purple squares. Thanks to them you will be able to carry the cell box to the narrow passage in the east wall. Enter the tunnel with a small character (for example, Yoda) and collect the hidden minikit.
    9. (F) At the place where you fight the droids, go to the northwest corner of the place and shoot the silver object above with an explosive character. Fragments of the machine will fall to the ground. Use the Sith Force on them and a powerful magnifying glass will be created. It will set fire to the nearby campfire and the ninth minikit will fly out of the chimney.
    10. (S) Now head to the left edge of the square. There you will find a passage blocked by a pile of gold bricks. Destroy them with a rapid fire character or a Force-raised Super Battle Droid and you'll discover the tenth minikit.

Unlockables[]

Captain Antilles (Classic) will be available to purchase after obtaining all minikits in this level. At the end of the level you can unlock Waxer and Boil. You will also be able to continue to Liberty on Ryloth.

Data[]

GameLEGO Star Wars III: The Clone Wars
Start pointRyloth desert
CharactersObi-Wan Kenobi
Commander Cody
Waxer
Boil
LengthMedium
Unlocks Captain Antilles (Classic)
Enemies to defeat Battle Droid*
Super Battle Droid*
Destroyer Droid*
Probe Droid*
Gutkurr
Proton Cannon
Proton Cannon (Silver)
AAT*
Bosses to defeat None

Gallery[]

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