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Arkham Asylum Antics Asylum Assignment Chemical Crisis
Asylum Assignment
Asylum Assignment
Number DC-4
Game LEGO Batman 2: DC Super Heroes
Universe DC
Episode Story
Chapter Courtyard Clean-Up
Playable Characters Batman*
Robin*
Unlockable Vehicles Scarecrow's Biplane (Minikit)*
Super Hero Status 105,000
Scarecrow: "Sorry, but this area is for rioting inmates only."
LEGO Batman 2: DC Super Heroes

Asylum Assignment is the fourth level of LEGO Batman 2: DC Super Heroes.

Transcript[]

This section contains spoilers related to the game's plot. If you don't want spoilers, click the "collapse" button to hide them.

Gotham City News[]

Vicki Vale: Confirmation tonight that the inmates of Arkham Asylum are on the rampage once again. And this reporter has to ask: is it *really* such a great idea to house all these super-villains together in one place? Hey, at least the Mayor's plan to let them loose in some vast walled-off area in the heart of the city got put on hold. Now that would *never* have ended well...

The Joker is Missing[]

Commissioner Gordon: All the prisoners are accounted for, except... the Joker.
Robin: He must have been the first one to break out. Smuggled in some kind of explosive.
Batman: No, I don't think so.
[Batman and Robin go to an elevator]
[Robin touches the elevator button, but since it is broken, he falls next to Batman]
Batman and Robin: [Screams]
[Batman and Robin survive the fall]

The Battle Against the Scarecrow[]

Scarecrow: Sorry, but this area is for rioting inmates only.
[After defeating the first wave of goons]
Scarecrow: I'm afraid I'll have to ask you to DIE.
[After defeating the second wave of goons]
Scarecrow: FRIGHT makes right.

The One Who Broke the Joker Out of Prison[]

[Batman breaks down the door to the Joker's cell with the Scarecrow]
Batman: Batcomputer, remote tie in.
Batcomputer: Batcomputer remote tie in active.
Batman: Identify residual radiation.
Batcomputer: Radiation consistent with energy signature of U.S. Defense Department project JSG-817, currently under development at LexCorp.
Batman: Well, I think we know who broke Joker out of prison.
Robin: Lex Luthor?
Commissioner Gordon: What would an upstanding presidential candidate like Lex Luthor want with the Joker?
Batman: I've heard that Lex Luthor may not be so upstanding...
Commissioner Gordon: You might want to somebody. Election Day is tomorrow.
[As they talk, the villains in the background steal the police vans while a policeman comes to say something to Gordon]
Policeman: Sir, there's been a break-in at Ace Chemicals.
Batman: Wouldn't be surprised if that was Joker's first stop.
[Batman and Robin leave in their ground vehicles, while the villains escape in the police vans they stole]
[The level ends]

Story[]

Batman and Robin go to investigate the problem in Arkham Asylum, but the elevator breaks down, leading them to stop the havoc that Killer Croc, Mister Freeze, and Scarecrow are causing. They bring a black piece back to the Batmobile (this piece was an object from the Joker's cell which was destroyed) and they discover it was destroyed with LexCorp technology leading them to believe that Lex had broke Joker out. Then, Batman, Robin, and Commissioner Gordon are alerted by an officer that there was a break-in at Ace Chemicals and they leave. Unfortunately, when Gordon and the officer look back, the villains escaped and that random police officers were tied up. They watch as Two-Face and the Riddler leave in a police van.

Walkthrough[]

Level Prelude[]

After finishing the previous level, you will be in Arkham Asylum. Go to Commissioner Gordon and talk to him to start the level.

Level Walkthrough[]

You start near the Arkham Asylum elevator. Build a panel with Robin's Hazard Suit using the bricks from the breakables near the entrance and put on the suit as Robin. With this suit, you can shoot water by pressing the action button to put out the fire. If you run out of the water meter on Robin's back, use the pond on the left to refill it. Pour water on the fire on the right to put it out and destroy the burned objects. Now move to the right, get into the water as Robin and pull the lever on the left. In this way, you will raise a panel with the Electricity Suit for Batman. Put it on using Batman and you can move around the electrifying surfaces. Cross the electrifying platform and absorb the electricity from an electrical outlet to make way for Robin. Return to Robin, move to the right and destroy the chains near the platforms so they can swim out. Return to Batman, use the platforms that came out of the water to reach the other side and absorb the electricity from the next electrical outlet. This will cause the fans below to turn off. Return to Robin, destroy the fan, and start heading right. After a while, you will reach another fan. Destroy it and move to the corridor behind it. You will come to a closed door where Killer Croc is behind it. Pull the lever next to the door to reveal another electrical outlet. Return to Batman and transfer the electricity to the electrical outlet you revealed so that a chicken falls into Killer Croc's cage and he stays there to eat it. That way, you will open the door below that doesn't let Robin through. Return to Robin, go right and destroy a machine near a squid to turn off the fan above. Before returning to Batman, place Robin in the round metal cage. Now, go back to Batman, destroy the fan you turned off and also destroy a desk to build a mechanism on top of the cage. Then, turn it to rotate the cage so Robin can cross. Then switch to Robin, go right, stand on the rubble and climb up while you're there to bring Robin to the surface. When Robin returns to the surface, throw water while his Hazard Suit is full to fill the container in front of you. This way you will go down the stairs on the left. Use them to reach the highest floor. Arkham Goons will attack you. Defeat them and pull the platform lever. It will freeze the wall. Use it to climb higher. Defeat more goons. Go to the room on the right and destroy two valves (water will start coming out). Move to the right, destroy the items near the boxes and use the bricks to build a panel with the Ice Suit. Put it on using Robin and use the freeze gun to freeze the water and the back wall. Climb higher and jump to the other ledge using ice water from the hydrants. Use Robin to pass through the ice jet from the pipe and push the green mechanism. That way, the pipe with the ice jet will turn off and Batman can cross. Move to the ice chamber and eliminate all enemies. You can find Mister Freeze trapped in his cell, unable to do anything nor can you do anything with him. After defeating the enemies, switch to Batman and use his Electricity Suit to climb the ladder on the left and absorb the electricity from an electrical outlet. That way, you will turn off the electricity in the ladder and Robin can climb up. Now get to the top with Robin and move him to the right using the ice wall. Jump into the small room under a trapdoor, pull a lever and push a green mechanism that will appear in the center of the room. The icy vapors of the ice wall will be turn off, but a wall of water will remain. Freeze the water with Robin and move Batman to the other side and transfer the electricity from the next electrical outlet. After that, enter the elevator with both heroes to move on to the next area.

In the next area, you will see that the Scarecrow will block your path with fire. Move to the right and eliminate the enemies. Put on the Acrobat Suit with Robin and transfer Batman's electricity to the electrical outlet on the left to turn on the televisions and reveal a platform. Then switch to Robin, make trackball and move around the platform. Now you have to control the valve point from the bottom right corner to the bottom left corner. When the container appears, shoot a grappling hook at the orange ring in front. Eliminate the enemies that appear and use the bricks received to build a panel with the Sensor Suit for Batman. Put it on as Batman, activate invisibility and move to the left. Go behind the cameras and pull the lever to turn them off. Then, switch to Robin, put the Ice Suit back on, and put out the fire to move on. Continue the march and eliminate all enemies along the way. After a while, you will reach a large zone. Eliminate enemies, go to the green wall with Batman and use the Sensor Suit to scan it. Now you have to link all the red mechanisms. Press the attack button when you see one of these to lower and raise them. Place the left mechanism in the middle, the center one on top and the right one on the bottom. After that, cross the bridge that you will see on the right. Defeat several enemies and use Robin to freeze the waterfall on the right side. Climb the ice wall, defeat a madman and pull the lever that will activate another bridge. Go through it and eliminate another group of enemies. Now move Batman to the big green wall on the left side and scan the top left corner. Press the attack button and the battery will drop. Now you have to configure the following mechanisms until the battery reaches the bottom right corner. The door where the Scarecrow passed through will open and the ramps will become stairs. Go up the stairs and go through the hallway with many enemies. When you reach a gas trap, have one hero grab the bar on the left, switch to the other hero and pull the lever on the right side. Go to the next place where you will have to face the Scarecrow. He will throw tanks full of gasoline. Again and again you must eliminate all the enemies that will attack you. When you get rid of the smaller enemies, the Scarecrow will attack you. Hit him a couple of times and you'll take three hearts from him. When he returns to his safe position, wait until he drops the next tank of gas and take out another group of enemies attacking you. Repeat this until you severely injure the Scarecrow and take three more hearts from him. At the end of the fight, when you eliminate another group of enemies and the Scarecrow has three hearts left, use bricks to create levers on the left and right sides of the chamber. Use them and the second hero will be able to jump to the handhold, move it up and pull the lever that will activate the ventilation. Repeat this with the second lever and take down the Scarecrow in hand-to-hand combat by eliminating his last three hearts to finish the level.

Collectables[]

S means that the collectible can be obtained both in Story and in Free Play. F means the collectible can only be obtained in Free Play.

  • Minikit Canisters
    1. (S) After destroying the first fan underwater, go inside and go left to find this minikit.
    2. (F) Use a flying character to enter Killer Croc's cage and get this minikit. (Even if Killer Croc is in the cage, he won't do anything to you.)
    3. (F) At the end of the underwater location, move to the right wall and pull the orange handle with Aquaman or Killer Croc (you can also use Black Manta if you bought the Villain Pack DLC) to get this minikit.
    4. (F) In a place with a water leak, move to the right and open a box with the Joker. Place the bricks and use the handhold you build on the right to make a Joker painting laugh and reveal this minikit.
    5. (F) After reaching the top of the frozen wall, move to the right and use a magnet character on a blue handle. Build two fists out of green bricks using Green Lantern to destroy the ground. Jump down and grab this minikit.
    6. (F) In the ice chamber, use the Penguin to send a Penguin Minion to the igloo on the right. When it reaches the fractured panel, it will detonate to destroy it and you can enter Mister Freeze's cell. Enter the cell and move to the upper left corner to find this minikit.
    7. (S) In the area with six televisions, put on the Acrobat Suit as Robin, move to the left and jump to the first pole. Continue jumping to the right until you reach the minikit.
    8. (F) To get this minikit, you will have to spray five pieces of the Joker's graffiti using Aquaman's water.
      1. The first of them is located on the left side of the television area.
      2. The second one is under a yellow plaque at the end of the narrow hallway.
      3. The third one is located behind a silver cell next to some large stairs that lead to the top. Use Batman in the Power Suit (if you have access to the ninth minikit room) or the Penguin to destroy the silver cell and spray this graffiti with Aquaman.
      4. The fourth one is a little to the left of the previous one, on the left side of the stairs.
      5. The fifth one is a little to the right of the previous one, on the right side of the stairs.
    9. (F) In the caged location at the bottom of the screen, use Lex Luthor's Deconstructor to destroy a black door and enter the room to find this minikit.
    10. (F) In the same place as the previous minikit, move to the platform in the upper left corner and use Poison Ivy on the plant on the floor to enter a room where you will find this minikit.
  • Civilian in Peril
    • (F) On the right side of the stairs, destroy a silver door with Batman in the Power Suit (if you have access to the ninth minikit room) or the Penguin and eliminate two enemies to save this citizen.

Unlockables[]

The minikit model in this level is a Scarecrow's Biplane. At the end of the level you can unlock Batman (Electricity Suit) and Robin (Hazard Suit). In Gotham City you will be able to continue to Chemical Crisis.

Data[]

GameLEGO Batman 2: DC Super Heroes
Start pointArkham Asylum Elevator
CharactersBatman
Robin
LengthMedium
Unlocks Scarecrow's Biplane (Minikit)
Enemies to defeat Arkham Goon*
Arkham Goon (Black Eye)
Arkham Goon (Hat)
Mr. Freeze Goon*
Madman*
Bosses to defeat Scarecrow*

Gallery[]

Normal Levels
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